Game Design Concept: If-Then Statements
Read the statement below:
Think of game or video game that uses boundaries or walls to control where a player can go. [for example football, Pac-man, the Legend of Zelda, etc.] In today's games, and in most video games, If-Then statements are used to create these boundaries. These if-then statements are programmed to read: "If a player is touching the boundary, do something, like deduct a point, or stop them. Think of If-Then statements as cause and effect statements (or like a hypothesis in science class!):
- If I fall down, then I will hurt myself.
- If I give a plant more water, then it will increase in height.
1. Explain If-Then statements in your own words.
Activity 1
We will be learning to make to make two types of games this week: a maze style game and a platform game.
Activity 2
Play a game on Scratch and complete the Game Design worksheet in your VGD Notebook.
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